﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Saxxon.Graphics
{
    public class BinaryBitmapFont : IDisposable
    {
        public BinaryBitmapFont(byte[] data, int characterCount)
        {
        }

        ~BinaryBitmapFont()
        {
            Dispose();
        }

        /// <summary>
        /// Dispose the object and free all unmanaged resources.
        /// </summary>
        public void Dispose()
        {
        }

        /// <summary>
        /// If false, the object has not yet been disposed.
        /// </summary>
        public bool IsDisposed { get; private set; }

        public void Render(int character, 
    }
}
